New SpaceAttack
High Admiral (Space RTS) » Devlog
Added a new enemy ship to fight.
Added an autofire mode for the friendly ship. clicking it switches between manual aim and auto.
Two drone spawners, one on each side make the battle never ending.
I added a line of freighters in the back. The end goal to make this an RTS. so freighters moving resources around become more important later. Im a little worried because I have no idea how the computer will decide where to put them. they have a pickup point and a drop off point so I gotta figure that out.
Files
SpaceAttack (2).zip Play in browser
67 days ago
High Admiral (Space RTS)
Super simple space warfare.
Status | In development |
Author | Babyraccoons |
Genre | Strategy, Action, Survival |
Tags | 2D, Indie, Real time strategy, Sci-fi, Singleplayer, Space, Top-Down |
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